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Castle Combe for GPL V1.0 by Michael Cotchin & Fredrik Nornemark
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Release Date: December 14, 2001 
** Please check our home page (  http://www.designerslaboratory.com/gpl  ) for information, updates or add-ons for Castle Combe **

 
This track is our representation of Castle Combe, sometime post-war and pre-modern day. We have tried to recreate the altitudes and feel of what, in real life, is known for being a bumpy track as accurately as possible. 

Part of our overall aim was also to make a track which was a little bit closer to the real thing than most of the original 11 are.  We always felt that they were a bit lifeless and *too clean*. We wanted to be brought a few steps closer to being there for real - especially from cockpit view. 
Yes, we know that is impossible (it's just a game right? ;) but we wanted a dirty, irregular, natural feel about the track. We wanted suspension parts moving all the time and we wanted objects spread about the track and not presented in picture perfect but unnatural mathematical rows. This is what we tried to acheive.

If we really got that right? We could tell you one thing but that wouldn't be worth didley. The only way for you to really know is to install it and run it yourself. Then you will know without the shadow of a doubt :) 

If the track seems a bit unforgiving, practice more    :P   It's worth it - the track is very rewarding when you get it right.


  
Track creators: 

Michael Cotchin
Fredrik Nornemark

 
Credits & Thanks:

Andreas Wilke for setups, and to show us all how to really drive :P
Geoff Everitt ("Bazzer") for providing track info, maps etc.
Joachim Blum for TrkCamEdit
Jonas Matton and Martin Granberg for GPL Replay Analyser
Klaus Hörbrand for WinMip
Nigel Pattinson for rpytolp
Ryk Penfold for keeping FPS in check and general Combe testing shenanigans/feedback.


Extra special thanks to..

Ant Miller for detailed knowledge, videos and providing a host for us too test on ;-)   oh and the constant pestering, without which we would have probably given up a long time ago :P
Douglas Ellison for detailed knowledge, pictures, initial website and 3do's.
Martijn "Taffer" Keizer for answering endless number of questions on VROC ;) and for creating the Excel altitudes sheet.
Phil "Guru" Flack for information, advice, 3do's and most of the tools necessary to do this ;-)
Phil Hillman for the new website, testing, hosting the files...and for buying that last round :P

Oh, and of course Papyrus for making GPL.
 
 
IMPORTANT !!!

The track/addon may not, partially, or in full, be posted at any other sites!  You may link to this page , not directly to the files. Also you may not make this track/addon, partially, or in full, part of another package be that for free or commercial purposes. Eh...tough guys you think!?! Well, actually you could ask our permission and we will consider it. Thank you!


There are several different versions of the track, catering for different system specs. These headings are general and by no means guarenteed, if you still suffer from FPS problems download a lighter version :)

CCombe_lite: 350MHz, server version

CCombe_low: 500MHz - 800MHz

CCombe_medium: 800MHz - 1.2GHz

CCombe_high: 1.2GHz and up ...


Enquiries? Please contact us through our site.



*** INSTALLATION ****

Just run the included Install.exe file.



Problems ??

Does the track appear, but you get "Could not load track"  errors? 

This is because there are files missing or invalid.  Possible causes-  you installed another update such as an altered car (check by trying to load other tracks), or there was an unzip problem. Anything? Mail us!

ENJOY!!
Michael & Fredrik


 
